Chapter 301:122. Rewards and Meetings_6
Due to the expensive materials used in magic wands and robes, their owners usually repair them for a year, mend them for another year, and then another year of patching. Many times, the owner would be gone, but the magic robe and wand would remain.
This has created a unique scene in the visitor area of the Treasure Vault:
Several rows of glass door wardrobes hanging magic robes, lined up against the wall, taking up the entire wall.
On the wall next to these wardrobes, magic wands are fixed on display racks with magically fixed silk threads.
Across from the wardrobes and wand display racks, a small number of disposable magical items are placed in a display cabinet covered with a glass
cover, just over a aozen In total.
If visitors want to take something from here, they can only choose from previously worn robes, used wands, or magic scrolls with spells like "Meal Creation", "Water Creation", "Light Creation".
Ordinary visitors would definitely be a little disappointed.
But Noland Lee is different...
His eyes lit up.
There were more than thirty magic robes in the wardrobes, and more than ten wands on the display rack.
If he could lay his hands on all of them, how many energy point rewards could he get through Passive Deconstruction?
He didn't even dare to think about it.
At the very least, it would be 200,000 points.
Of course, that could only be wished for... This was the territory of the Elemental Judgement after all.
"Ray, go and choose whatever you want."
Betty Davis stood in the central open space of the Treasure Vault and introduced:
"You can choose either a magic wand or a magical fabric. After that, you can take away a few magic scrolls or choose a sum of Union Coins to make up the difference. The exact amount to make up the difference is determined by the magic items you take."
Noland Lee stopped in front of the glass wardrobe.
The magic robes in the wardrobe were wrapped in an air shield that prevented their mana from radiating out. This way, mana clashes between different robes could be avoided.
In front of each magic robe was a sign describing its functions.
"Constant Cleanliness" is the most basic function of a magic robe, allowing the wearer to stay clean and dry.
"Constant Temperature" is an advanced function that maintains the wearer's body temperature.
"Charging Shield" is a must for every magic robe. One charge can stabilize a few to a few dozen points of shield strength. If the magic shield from the robe is broken, it needs to be recharged. This type of shield is not very strong, but it is suitable for defending against sudden dangers.
"Energy Resistance" is a personalized function, each magic robe's energy resistance is different.
Other personalized features include: "Energy Amplification", "Energy Affinity", "Constant Levitation", "Air Circulation" and so on.
After looking at the magic robes, Noland moved to the area where the magic wands were displayed.
Helix wands focus on power.
Spiked wands can identify whether the user is the owner. If not, the spikes on the surface of the wand will attack the wand holder.
Feathered wands focus on casting speed.
Branch wands focus on the wand's self-growth.
And so on and so forth.
Wands with different appearances have different base functions.
In the display cabinet where disposable magic items are placed, in addition to magic scrolls, there are also disposable amulets, disposable elemental bombs, etc.
After looking around at these magic tools, Noland had made his decision.
He pointed to a magic robe hanging in the wardrobe:
"Betty, I choose that magic robe."
Betty opened the wardrobe, unlocked the magical lock, and took down the robe.
Noland took the robe and put it on.
The soft black velvet lining adhered to his body. After tightening the slightly constrictive waistband, the cuffs of his wrist and the hem of the robe also automatically contracted, adjusting to perfectly fit Noland's body shape.
This was a low-profile black magic robe without any patterns, only two thin silver
lines on the collar.
Noland infused his soul energy into the magic robe.
The surface of the magic robe flickered and became transparent, revealing the fish-scale suit underneath.
This way, ordinary people would not notice the magic robe on him, a feature every magic robe had.
Noland nodded with satisfaction.
This was a magic robe from a Necromancer.
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It had the features of "Death Amplification" and "Death Affinity". The permanent "Death Shield had a shield strength of 50 points. And it also featured a "Death Energy Storage Array" that can store death energy. The content is on bignovels.com! Read the latest chapter there!
"Death Amplification" could enhance the effect of death-type magic.
"Death Affinity" could improve the success rate of casting, which was not really
beneficial for Noland.
As for the "Death Energy Storage Array", that was serious stuff.
Noland originally needed to consume 0.1 point of soul energy to cast "Fear
Charm".
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Now, by consuming 1 point of soul
energy and placing it into the Level 20 "Death Energy Storage Array", he could store up to 20 points of death energy in the array. The content is on bignovels.com! Read the latest
chapter there!
With the help of the energy storage array, he could extract 1 point of death
energy from the robe to cast "Fear Charm".
The benefit of doing this was obvious: the energy consumption of casting was
reduced to 50% of the original.
A Level 20 "Death Energy Storage Array" could store up to 200 points of death
energy at most.
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The energy charge rate of the array
was 10 points per minute. Noland
only needed to maintain the charging operation for 20 minutes to fill the array. The content is on bignovels.com! Read the latest
chapter there!
Such a convenient magic array has a drawback.
When he uses death energy to cast spells, he will inevitably come into contact
with death energy, which will harm his body and spirit..